Align To Navmesh
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AlignToNavMesh : MonoBehaviour {
public bool alignOnStart = true;
private void Start () {
if (alignOnStart) {
this.Align ();
}
}
public void Align () {
UnityEngine.AI.NavMeshHit hit;
if (UnityEngine.AI.NavMesh.SamplePosition (this.transform.position, out hit, 1000f, UnityEngine.AI.NavMesh.AllAreas)) {
this.transform.position = hit.position;
}
}
}